|
For those of you who haven't heard about how Valve is pricing out Half-life 2 when it finally hits store shelves, here's a little breakdown for you:
Retail box, singleplayer, no multiplayer - ONE TIME FEE! - The package that people still on dialup internet connections, and the entire PIC clan, will hopefully buy
Retail box, singleplayer and multiplayer - ONE TIME FEE! - The standard gamer package, coming soon to a grocery store shelf near you
Retail box, singleplayer, multiplayer and other unknown cool stuff (collectors edition) - ONE TIME FEE! - The package hard core gamers, and people with too much money on their hands, will most likely buy....yes, I already pre-ordered it...twice
STEAM, singleplayer and multiplayer - ONE TIME FEE! - The package the new age web-geek will buy, cancel the ongoing pay service two months later, and then buy an over priced left over collector's edition on Ebay
STEAM, subscription model. Pay a montly fee and have access to all Valve titles, including the stuff on STEAM now (HL, OpFor, CS, TFC, etc), Half-Life 2, all future stuff they put out, and so forth. - The package the ULTRA-HARDCORE gamer will buy in addition to the collector's edition, otherwise he won't be getting the full-blown Half-Life 2 gaming experience!
Second, patches (bugfixes, maintenance releases, etc) will be free no matter which of the six option you decide to go for. - Oh good, I get their patches for free...The day that someone starts charging me to download fixes for stuff they made mistakes on, is the day that the CyberDyne shoot-out scene from Terminator 2 will be brought into real life late night news
Community-based mods will be free unless the authors want to charge for them. Free community based mods will/can be made available though STEAM free of charge. -I'm sorry, but the idea of paying a bunch of Norweigans for their crappy mods doesn't appeal to me. A warning to mod makers: If you try to charge me money for your work I will take you to court for some undefined reason
And there you have the current pricing setup, broken down in KNYTE terms, taken directly from the keyboard of Valve's Gabe Newell. Hopefully this will all pan out for the best and it won't be as ridiculous as it sounds. I don't want action game makers taking lessons from those MMORPG foolios and then start to thinking that they too can charge monthly rates just so I can kill things.
**UPDATE-I was recently informed that Valve was also paid a dollar amount in the 7 figures by ATi for rights to bundle Half-Life 2 with their graphics hardware packages.
Let Valve know that they won't get away with this kind of tom-foolery in the forums!
|